Refraction at Spherical Surfaces & Lenses 🤓

Light changes direction when it moves between materials that slow it down differently. When the surface between the two materials is curved (spherical) or when two such surfaces form a lens, that bending lets us create crisp images, magnify tiny things, or shrink big ones! 📸

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1 ‒ Refraction at a Single Spherical Surface 🔍

  • Setup. Object O sits at distance u from the vertex of a spherical surface of radius R, separating two media of indices \(n_1\) and \(n_2\). The image forms at distance v.
  • Key formula. \[ \frac{n_2}{v}-\frac{n_1}{u}= \frac{n_2-n_1}{R} \] This ties object distance, image distance, refractive indices, and curvature together. 💡 Tip: stick to the Cartesian sign rule—measure all distances from the surface, positive along the incident light.
  • Quick example. A point 100 cm in front of a glass sphere (\(n_2=1.5\), \(R=20\text{ cm}\)) produces an image 100 cm inside the glass (same side as the incoming light). 🎯
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2 ‒ Thin Lenses in a Snap 🌟

2.1 Lens Maker’s Shortcut 🛠️

A thin lens is two spherical surfaces back-to-back. For a lens of refractive index \(n\) in air: \[ \frac{1}{f}=(n-1)\!\left(\frac{1}{R_1}-\frac{1}{R_2}\right) \] where \(f\) is focal length, \(R_1\) radius of the first face (positive if center is on the outgoing side), and \(R_2\) for the second face (sign reversed!).

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2.2 Lens Formula (Object–Image Rule) 📏

\[ \frac{1}{v}-\frac{1}{u}= \frac{1}{f} \] Works for all thin lenses and for both real and virtual images—just keep the signs straight.

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2.3 Three “easy” rays for fast sketches ✏️

  1. Ray parallel to axis → goes through second focus F′ (convex) or seems to come from first focus F (concave).
  2. Ray through optical centre → marches straight with no bend.
  3. Ray through first focus (convex) or aimed toward second focus (concave) → exits parallel to axis.
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2.4 Magnification 🪄

\[ m=\frac{h’}{h}= \frac{v}{u} \] Positive \(m\) ⇒ image is upright; negative \(m\) ⇒ image is inverted.

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3 ‒ Power of a Lens 💪

Power tells how strongly a lens bends parallel light: \[ P=\frac{1}{f}\quad (\text{in metres}) \] Unit: dioptre (D). • Example: \(f=0.40\text{ m}\) ⇒ \(P=+2.5\text{ D}\) (convex). Negative power marks a concave (diverging) lens.

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4 ‒ Combining Thin Lenses 🧩

  • Back-to-back lenses. When lenses touch, \[ \frac{1}{f_{\text{eq}}}= \frac{1}{f_1}+ \frac{1}{f_2}+ \dots \quad\Longrightarrow\quad P_{\text{eq}}=P_1+P_2+\dots \]
  • Total magnification. \(m=m_1 \times m_2 \times \dots\)
  • Stacking lets designers fine-tune focal length, cut aberrations, and sharpen images in cameras, microscopes, and telescopes 🔭.
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5 ‒ Fun Insight 🥽

If a lens sits in a liquid whose index matches the lens (\(n_{\text{liquid}}=n_{\text{glass}}\)), its focal length shoots to infinity—acting like a flat window. That “disappearing lens” trick is a stage favorite! 🎩✨

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NEET Must-Know Nuggets 🚀

  • Lens maker’s formula \(\bigl(\frac{1}{f}=(n-1)(\frac{1}{R_1}-\frac{1}{R_2})\bigr)\) is a staple for design-type problems.
  • Thin lens equation \(\frac{1}{v}-\frac{1}{u}=\frac{1}{f}\) links object and image every time.
  • Magnification shorthand \(m=\frac{v}{u}\) quickly tells size and orientation.
  • Power in dioptres \(P=\frac{1}{f}\) (metres) simplifies spectacle prescriptions.
  • Equivalent focal length of lenses in contact: \(\frac{1}{f}=\frac{1}{f_1}+\frac{1}{f_2}+\dots\) appears in multi-lens optics questions.
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